Conjured Clock
Tier: 4 - Magic - Structure - Utility
Health: 65.0
Size: 2 x 2
Description: Passive: When you have at least 3 adjacent cooldown units, each time one triggers, a different adjacent unit gets 2% Speed (Destroys itself after 30 triggers)
Tier: 4 - Magic - Structure - Utility
Health: 65.0
Size: 2 x 2
Description: Passive: When you have at least 3 adjacent cooldown units, each time one triggers, a different adjacent unit gets 2% Speed (Destroys itself after 30 triggers)